When I load a rendering composition via "Composition Importer", it
ignores any transforms applied by its containing "3D Transformation".

Rendering the loaded composition into an image first then displaying
that on a Sprite works around the problem, but does anyone know of a
better workaround?

See attached examples, title.qtz is the composition being loaded.
comploader.qtz is a Composition Importer directly inside a 3D
Transformation. comploader-renderinimage.qtz puts the importer inside
a "Render in Image" patch.

Andrew

Attachment: comploader-renderinimage.qtz
Description: Binary data

Attachment: comploader.qtz
Description: Binary data

Attachment: title.qtz
Description: Binary data

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