When I load a rendering composition via "Composition Importer", it ignores any transforms applied by its containing "3D Transformation".
Rendering the loaded composition into an image first then displaying that on a Sprite works around the problem, but does anyone know of a better workaround? See attached examples, title.qtz is the composition being loaded. comploader.qtz is a Composition Importer directly inside a 3D Transformation. comploader-renderinimage.qtz puts the importer inside a "Render in Image" patch. Andrew
comploader-renderinimage.qtz
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comploader.qtz
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title.qtz
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