Are you asking how to prepare in image in QC so that you can use QC and a projector to project on real surfaces, or are you asking how to simulate the effect of projection in a scene, inside of QC?
-George Toledo On Thu, Sep 9, 2010 at 7:29 PM, Volker Kuchelmeister <[email protected]>wrote: > how would you go about projecting a texture or image on 3D geometry. A bit > like as you would pan and tilt a real projector in a dark room, so the > projected image is distorted by the geometry. > > i found those relevant links, but i can't imaging how to do that in qc. > http://vvvv.org/documentation/how-to-project-on-3d-geometry > http://developer.nvidia.com/object/Projective_Texture_Mapping.html > http://www.ozone3d.net/tutorials/glsl_texturing_p08.php > > > > > -- > Volker Kuchelmeister > > COFA - Art, Design and Media - Sydney > > Lecturer at School of Media Arts and School of Design Studies > Co-ordinator Media Lab - iCinema Centre for Interactive Cinema Research > > phone +61 2 9385 0767 > fax +61 2 9385 0808 > mobile +61 417 257 787 > > email [email protected] > > web http://www.kuchelmeister.net > http://www.icinema.unsw.edu.au > > The University of New South Wales > PO Box 259 > Paddington NSW 2021 > AUSTRALIA > > CRICOS Provider Code: 00098G > > _______________________________________________ > Do not post admin requests to the list. They will be ignored. > Quartzcomposer-dev mailing list ([email protected]) > Help/Unsubscribe/Update your Subscription: > > http://lists.apple.com/mailman/options/quartzcomposer-dev/gtoledo3%40gmail.com > > This email sent to [email protected] >
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