I have a Sampler plugin which you might be able to use as a substitute for
the Queue - it takes time into account so will sample and play back at the
same rate.

http://kriss.cx/tom/2012/04/sampler-2/

On 17 April 2012 12:53, Bruno Degazio <[email protected]> wrote:

> On further testing I've determined that the Iterator is working fine. The
> problem instead has to do with the way the Queue fills in non-real time.
> Basically, the Queue fills in quick spurts that are unrelated to "frames".
> In my composition, this is true even when the "continuous" mode is off,
> because of the presence of a particle system upstream from the cue, which
> causes the image to change on every tick of the external clock. Also,
> various patches in the composition respond in realtime to incoming MIDI.
>
> The problem has now become, how to fill the queue with consecutive frames?
>
> All of this complication comes from the "pull data" paradigm of Quartz
> Composer. Perhaps it simply isn't the right tool for this job. It works
> wonderfully  in rel-time response to MIDI, but my attempts to render it
> into a video file seem inordinately complicated.
>
> -------------------------------------------------
> Bruno Degazio
> Sheridan College, Oakville, ON
> [email protected]
> website: http://www-acad.sheridanc.on.ca/~degazio
>
>
>
>
> On 2012-04-14, at 10:35 PM, Achim Breidenbach wrote:
>
> Hi Bruno,
>
> can you hack together a small sample composition where we can see this
> sideeffect you are discribing?
>
> Best,
>
> Achim Breidenbach
> Boinx Software
>
>
> On 14.04.2012, at 17:28, Bruno Degazio <[email protected]> wrote:
>
> I've been having a problem using the Iterator in a composition driven from
> an external timebase. The Iterator is used for a trail effect on a moving
> sprite, and the  external timebase is fed into the composition using OSC.
>
> Everything works fine when running the composition in real time, i.e. the
> timebase being fed to it is very close in rate to the internal timebase of
> Quartz Composer, but when I run the timebase at a very slow rate (e.g. for
> rendering out individual frames in order to produce a quicktime video) the
> result is quite different. It appears that the Iterator continues to run on
> its internal timebase, despite being set to "External."
>
> Because the iterator is being fed images via a Queue, I thought the
> problem might be there. But the problem persists whether the Queue is set
> to "continuous" or not.
>
> Is this a known side-effect of working with Iterators, or am I doing
> something wrong?
>
> thanks!
>   -------------------------------------------------
> Bruno Degazio
> Sheridan College, Oakville, ON
> [email protected]
> website: http://www-acad.sheridanc.on.ca/~degazio
>
>
>
>
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