Always happens after I post something.  While Googling to find out what the
“tension” parameter was for in the Interpolator, I accidentally found out
about control-clicking the patch bar for other options.  Setting the timing
to “local” (vs. the default “parent”) seems to have solved the problem.  I
still don’t understand why this performed differently in one view vs.
another.  The non-performing view was actually a subview of the performing
one. It must have something to do with the timing distribution chain in the
view/layer hierarchies.  Wow!  Really obscure.


On 3/7/13 2:00 PM, "[email protected]"
<[email protected]> wrote:

> I have some simple compositions that are will not run in one of my views if
> not in loop mode.  The simplest case is a (3/8 in.) circle image which ramps
> down to a few pixels radius.  I¹ve tried this with a circle patch and with a
> circle image.  They run just fine in the viewer, the finder, and in another of
> my views.  However, in one view, playing in a simple subclass of
> QCCompositionLayer, they will run when the composition¹s interpolators are in
> loop mode, but not in non-loop mode.  They just appear in their final state
> when the (newly created) layer is installed.  Could there be something missing
> here in the view or layer hierarchy that should reset and kick-start the
> process?


 _______________________________________________
Do not post admin requests to the list. They will be ignored.
Quartzcomposer-dev mailing list      ([email protected])
Help/Unsubscribe/Update your Subscription:
https://lists.apple.com/mailman/options/quartzcomposer-dev/archive%40mail-archive.com

This email sent to [email protected]

Reply via email to