Achim,

Thanks.  That¹s kind of what I expected.  If you want accumulated trails to
fade off, you have to find a way to keep dinging it, or else the accumulator
feedback loop terminates.  I still don¹t understand why there is a
difference between views (all layer hosted) with stationary images.  I¹ve
introduced some ³dingers² to make sure they show up.

BTW, I think you guys have an excellent product with a well designed,
attractive interface.

One more question ‹ do you or any one else know how to embed a QT movie in a
qtz file?  It appears that the standard movie importer requires a separate
file, which is not useful in the way we intend to incorporate it.

- 
Gordon Apple
Ed4U
Little Rock, AR

On 3/11/13 3:05 AM, "Achim Breidenbach" <[email protected]> wrote:

> I don't know much about using QC in views, but in my experience you encounter
> a performance optimization problem: The Composition is only rendered, if
> anything is changed which drives the output: QC is starting at the rendering
> patches (Billboard / Sprite) and check their inputs, if anything has changed.
> This is done by asking the connected patches which feeding the inputs of the
> rendering patches. if their inputs didn't change either, they don't get
> processed. This runs recursively upwards until your published inputs "mouse x"
> "mouse y", what have you. If you don't change "mouse x" or "mouse y" the
> composition don't get rendered again. You see this effectt with JavaScript
> patches dramatically, because they only get processed if their inputs changes.
> Which makes it necessary to connect a dummy "Patch Time" patch to any input of
> them if they are depending on timing. Also "Patch Time" is not the best choice
> sometimes, because its time output value is driven by the enclosing view.
> AFAIK you can set the rendering time to any value you want and so you can run
> the timing backwards for example. You should use the "System Time" patch if
> you want to make sure, that everything is rendered all the time.
> 
> Another thing is your "first frame missing" problem: QC is performing a first
> test run on the complete composition in order patches can setup things before
> the actually rendering happens. This is expressed by the variable "_testMode"
> in Javascript. You should test against this variable if your are running in
> this first test cycle or not in JavaScript. I don't know if this happens
> outside QuartzComposer Editor too, thought. Maybe you have to render the
> composition twice upon first start.
> 
> best,
> 
> Achim Breidenbach
> Boinx Software

-
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