Jim,

one thing that I have learned is that Apple judges how important a technology 
is to the user by the amount of bug reports they get for it. In other words: We 
won't see improvements on QuartzComposer if we don't write bug reports! Please 
file your findings at http://bugreporter.apple.com !

best,

Achim Breidenbach
Boinx Software Ltd.


On 24.10.2013, at 01:07, George Toledo <[email protected]> wrote:

> In a kinda overlapping way, in working with shaders on iOS, I can't help but 
> think how useful it would be to be able to setup compositions using something 
> like the glsl shader node, writing gl es, and making minimal filter type 
> compositions, in the same way that something like gpuimage works, or I guess 
> how core image works in some ways as well.
> 
> Also re:qc/iOS daydreams....
> 
> Storyboarding is OK, but I really think the basics of qc are pretty obviously 
> superior for that kind of activity because of the ability to drop down a 
> level when needed.
> 
> 
> On Oct 23, 2013, at 6:50 PM, Jim <[email protected]> wrote:
> 
>> Not only that but i don’t know if there is a tool that offers the ease of 
>> use and flexibility that Quartz Composer does in the real time video and 
>> motion graphics world. The widespread integration with others apps is 
>> unrivalled in my opinion.
>> 
>> The community appears to be growing quickly at the moment and the quality of 
>> work that people are producing with the tool is continuously pushing things 
>> forward in the world of real time visuals and other fields.
>> 
>> I think all in the community are anxious for some sign that Apple realises 
>> what a valuable asset they have in Quartz Composer and the community that 
>> has built up around this tool.
>> 
>> 
>> 
>> --
>> 
>> Jim Warrier
>> 
>> Audio Visual Performer
>> 
>>  destroythingsbeautiful.com | www.modulate.org.uk | brainwashonline.co.uk
>> 
>> On Thursday, 24 October 2013 at 00:37, George Toledo wrote:
>> 
>>> Maybe more importantly (I don't know) there's no viable tool to develop 
>>> shaders and immediately see output, not having to compile each time.
>>> 
>>> The old shader builder, requires linking/compiling, to my memory, and 
>>> besides that has crashes on trivial shaders for ages. On researching that, 
>>> I ran into a post on a developer list (probably the OpenGL list) where an 
>>> apple employee supplied a more current project. So, that's pretty rough, 
>>> and unless I'm missing something, qc is all that apple has given developers 
>>> for shader testing/creation that currently works.
>>> 
>>> On Oct 23, 2013, at 6:22 PM, henrique matias <[email protected]> wrote:
>>> 
>>> kinda of a relief since there's rumors Quartz would be discontinued ?
>>> 
>>> funny to hear that since looks like its kinda of embedded in the system, 
>>> also i would guess apple doesn't have any other app that would be used as 
>>> "Visual programming" ( or node based ) environment to replace quartz
>>> 
>>> 
>>> 
>>> On 23 October 2013 23:19, Jim <[email protected]> wrote:
>>>> Line patch works fine in 64bit mode but nothing happens in 32bit mode.
>>>> 
>>>> Apart from that everything seems to be working fine with Graphics Tools 
>>>> October 2013
>>>> 
>>>> 
>>>> 
>>>> --
>>>> 
>>>> Jim Warrier
>>>> 
>>>> Audio Visual Performer
>>>> 
>>>>  destroythingsbeautiful.com | www.modulate.org.uk | brainwashonline.co.uk
>>>> 
>>>> On Thursday, 24 October 2013 at 00:17, henrique matias wrote:
>>>> 
>>>>> Let me know if it works!
>>>>> 
>>>>> 
>>>>> On 23 October 2013 23:15, Jim <[email protected]> wrote:
>>>>>> Apologies didn’t mean to add those attachments to the last message
>>>>>> 
>>>>>> --
>>>>>> 
>>>>>> Jim Warrier
>>>>>> 
>>>>>> Audio Visual Performer
>>>>>> 
>>>>>>  destroythingsbeautiful.com | www.modulate.org.uk | brainwashonline.co.uk
>>>>>> 
>>>>>> On Thursday, 24 October 2013 at 00:12, Jim wrote:
>>>>>> 
>>>>>>> Im running the latest Graphics Tools. October 2013
>>>>>>> 
>>>>>>> 
>>>>>>> Line patch works fine in 64bit mode but appears to not load in 32bit 
>>>>>>> mode.
>>>>>>> 
>>>>>>> --
>>>>>>> 
>>>>>>> Jim Warrier
>>>>>>> 
>>>>>>> Audio Visual Performer
>>>>>>> 
>>>>>>>  destroythingsbeautiful.com | www.modulate.org.uk | 
>>>>>>> brainwashonline.co.uk
>>>>>>> 
>>>>>>> On Wednesday, 23 October 2013 at 23:29, Quark67 wrote:
>>>>>>> 
>>>>>>>> There is a new version of the Graphics Tools available in the 
>>>>>>>> Developer Center. 
>>>>>>>> 
>>>>>>>> Le 23 oct. 2013 à 23:12, Jim <[email protected]> a écrit :
>>>>>>>> 
>>>>>>>>> 
>>>>>>>>> Mavericks was released yesterday and I’m experiencing a few issue. 
>>>>>>>>> Firstly it seems that the line patch will not load at all. When 
>>>>>>>>> dragged to the canvas nothing happens at all.
>>>>>>>>> Im running Quartz Composer 4.6 build (151) Framework 5.1 (316)
>>>>>>>>> 
>>>>>>>>> Are any other users having any issues since upgrading to Mavericks
>>>>>>>>> --
>>>>>>>>> 
>>>>>>>>> Jim Warrier
>>>>>>>>> 
>>>>>>>>> Audio Visual Performer
>>>>>>>>> 
>>>>>>>>>  destroythingsbeautiful.com | www.modulate.org.uk | 
>>>>>>>>> brainwashonline.co.uk
>>>>>>>>> 
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>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>> 
>>>>>> 
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