good question! was assuming it wouldn't touch QC as my guess is it is an 
alternative to OpenGL and bypasses it — so won't touch QC either way.

On Tue, Jun 16, 2015 at 11:29 PM, Roger Bolton <ro...@eskatonia.net>
wrote:

> Does anyone know if it will possible for us to take advantage of speedups 
> from Metal in QC?  Even if Apple does not specifically address that?  I mean 
> could we write individual new coreimage nodes and filters using the QC API 
> and Metal in order to speed up certain portions of the QC rendering chain?
> Or will Metal improvements happen automatically with new drivers from Nvidia 
> and AMD and we won’t need to recode?
> thanks
> Roger
> CoreMelt
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