Hi Dannie,

It's good to hear from you.

I'm a bit stuck with the note editor.  I know how to
select each parameter I want to edit, but like the subject says I'm having
some problems moving notes.

I can move them fine, but they sometimes won't go where I want them to.
Say there's one at 2.22 that I want to move to 2.336.  it'll move to other
positions higher than that, but not that one.  Those were just random
numbers so that might work.

OK, I'll try and explain a bit about the numbers and so on. Apologies if you already know all of this.

Time in QWS is measured in beats and ticks. Each beat is divided into 192 ticks. That means, if you wanted half a beat, it would be 0 beats and 96 ticks, and so on.

When you enter a number, either as a starting position or a length, you enter the number of beats, then a period and then the number of ticks. So, if you enter 2.22, you mean two beats and twenty-two ticks, not 2 point 2 2 beats. So, just to be mathematically confusing, 2.9 is different from 2.90: the first is just beyond 2 beats (9 ticks over two beats), the other is just under two and a half beats (90 ticks). You must think of the two numbers as separate.

By the way, in the main screen, you can get QWS to display the position on the status bar in beats and ticks, or in bars, beats and ticks, or time in minutes and seconds. However, when you use the editors, you always use beats and ticks.

So, in your example, although you said the numbers were random, entering a value of 2.336 would be invalid as you have asked for 336 ticks, which is higher than the allowed maximum of 191 (that's one less than a whole beat, 192).

QWS will also try and prevent you moving notes over each other so that they don't overlap. This is because if you have overlapping notes, it is like playing the note doubled. Some synths might behave erraticly too. It's technically an error condition.

So, let's say you have a G4 note starting at the start (0.000), lasting for 2 beats and an F note starting at beat 1 also lasting 2 beats. Now try raising the pitch of the F and you'll find that you cannot get beyond the F sharp because the G is in the way.

Similar things will happen if you try and extend a note over the top of another one. Let's say you have a G4 at the start lasting 1 beat and another G4 starting on beat 2. If you try lengthening the first G, you will only be allowed to extend it up to the start of the second G.

The easiest way of adjusting notes, by the way is using the F5, F6, F7 and F8 keys.


I think it might be something to do with the snap button, but I'm not sure.

No, it's nothing to do with the Snap. The Snap function is simply to do with how far the cursor jumps when you press CURSOR LEFT or RIGHT. It's a convenience function so that you can always be sure of being in quarters, sixteenths or whatever. The rules about colliding notes are the same.


My suggestion is to improve the count in.  I've noticed that if the time
signature is set to 3/4, it counts you in still in 4/4.

Ah, you can change the count-in value in the Options Metronome dialog. You can have as many beats as you want, from 0 upwards.

Hope this helps.

James.

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