> Forbid mutation by code that is not inside the module. That's not a problem, I don't think, as long as you mean that any such mutation isn't visible inside the module. (So toplevel can mutate anything it wants, but the mutation only affects toplevel, not modules.)
_______________________________________________ r6rs-discuss mailing list [email protected] http://lists.r6rs.org/cgi-bin/mailman/listinfo/r6rs-discuss
