Just out of curiosity, anyone planning to use Racket somehow work on
SteamOS, that you can say?
(I'm idly toying with a moonlighting indie game idea that initially
would target Steam Machines, because it needs monetization and
console-type controllers, Valve seems like a good company to work with,
SteamOS isn't saturated with top games like the current consoles and
Windows, and the capital investment would be small enough that SteamOS
revenue alone might be fine. That's just a 5-second impression, biased
by wanting a Valve console to work; I haven't done the financial due
diligence yet. The action part of the game would be twitchy fast 3D
online multiplayer, so I don't know how much Racket could be used at run
time for this kind of game, but maybe a winning opportunity would come
up, like for the non-action game modes, or for end user extensibility.)
Neil V.
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