The build system that Byron Davies and I implemented for deploying
full-screen OpenGL Android apps is available here:

https://github.com/jeapostrophe/racket-android

I assume that there will be some weird platform dependencies that I have no
explained well enough. If you are interested in using this, it would be
very nice to make it easier to use.

Jay

-- 
Jay McCarthy
Associate Professor
PLT @ CS @ UMass Lowell
http://jeapostrophe.github.io

           "Wherefore, be not weary in well-doing,
      for ye are laying the foundation of a great work.
And out of small things proceedeth that which is great."
                          - D&C 64:33

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