Not deep at all. It would be easy to adapt it. It's just a matter of
switching the PATHs in the Makefile to wherever they belong on other
systems. I think it would be harder to do Windows though, because it
is not good at supporting sane development tools.

Jay

On Fri, Sep 30, 2016 at 11:01 AM, Greg Trzeciak <[email protected]> wrote:
> Great to see this - thanks Jay and Byron for sharing your work!
>
> How deep do the dependencies on OSX go?
>
> Greg
>
> On Friday, September 30, 2016 at 2:05:29 AM UTC+2, Jay McCarthy wrote:
>> The build system that Byron Davies and I implemented for deploying 
>> full-screen OpenGL Android apps is available here:
>>
>>
>> https://github.com/jeapostrophe/racket-android
>>
>>
>> I assume that there will be some weird platform dependencies that I have no 
>> explained well enough. If you are interested in using this, it would be very 
>> nice to make it easier to use.
>>
>>
>> Jay
>
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-- 
Jay McCarthy
Associate Professor
PLT @ CS @ UMass Lowell
http://jeapostrophe.github.io

           "Wherefore, be not weary in well-doing,
      for ye are laying the foundation of a great work.
And out of small things proceedeth that which is great."
                          - D&C 64:33

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