On Sun, Oct 29, 2017 at 06:19:41PM -0500, Robby Findler wrote:
> Yes, I can see that. That said, I think that good GUI design is
> probably best conducted not in brainstorming sessions on a mailing
> list, however.

No, but collecting ideas that might be useful in UI design can be 
done here.

> 
> At the risk of repeating myself, I think it makes sense to see if we
> can get good information first and then decide where to put it second.
> I still think there are lots of places where it could do and be
> unobtrusive, but it will be easier to find a good one if we know what
> kind of information we have.
> 
> Robby
> 
> 
> On Sun, Oct 29, 2017 at 5:44 PM, 'John Clements' via Racket Users
> <[email protected]> wrote:
> >
> >> On Oct 29, 2017, at 15:35, Robby Findler <[email protected]> 
> >> wrote:
> >>
> >> On Sun, Oct 29, 2017 at 5:31 PM, John Clements
> >> <[email protected]> wrote:
> >>>
> >>>> On Oct 29, 2017, at 15:27, Robby Findler <[email protected]> 
> >>>> wrote:
> >>>>
> >>>> I think it is a bad idea to dump output into the interactions that
> >>>> isn't being printed by the program.
> >>>
> >>> We currently print “Welcome to DrRacket” at the start of each 
> >>> interaction, so it’s not as if *all* of the output is generated by the 
> >>> program.
> >>
> >> True. A little status bar that showed up there wouldn't be
> >> objectionable if it were clearly not output, for example. That seems
> >> against the ease (which seem to be the spirit of the suggestion), tho.
> >>
> >>> How about a “turn-down” arrow printed right before or after this message 
> >>> that when opened will display this input? This turn-down arrow could have 
> >>> state, so that if you opened it last time, it would stay open in future 
> >>> runs.
> >>
> >> Well, the logging window is a lot like that, but you have to click a
> >> menu item instead of turn-down something a triangle (which seems
> >> better to me).
> >
> > Speaking only for myself, the logging window chews off a giant chunk of my 
> > user interface; leaving it open makes me feel like I’m editing in a tiny 
> > little window. Adding output to the top of the interactions window costs me 
> > nothing, since it scrolls to disappear. Maybe I’m missing something?
> >
> > John
> >
> >>
> >> Robby
> >
> >
> >
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