Hi
posn-s of graphics/graphics are structs with two reals. They are used to
locate objects in a viewport. I would expect locations to be identified by
two exact nonnegative integers pointing to a pixel. We don't have fractions
of pixels, do we? Where  for example is (make-posn 3.4 5.6)? Does it
identify the same position as (make-posn 3 6)? Maybe there is a reason posn
has reals, but I do not see why. If there is such a reason, please tell me.

Racket is great!!!
Jos

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