Hi list, hi Greg,

I have a question concerning the BSDF "up-vector".
For e.g. a facade-mounted fenestration system the definition of the vector
is clear.
But what, if I have a BSDF defining the material properties and use this
BSDF to
simulate the BSDF of a daylighting system (i.e. curved specular lamellae)?

The comment in m_bsdf.c says that the "up-vector" together with the surface
normal
defines the local coordinate system. How exactly is that done??
Unfortunately I did
not have time yet to dig deeper into the BSDF-code to find that out...

Cheers,
David
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