On Fri, 2010-10-15 at 10:36 +0200, Klaus Post wrote: > The BW conversion in the exposure mask is pretty simple: > > out_rgb = (in_pixel[R]*3 + in_pixel[G]*6 + in_pixel[B]) / 10;
Klaus; The numbers appear to work just fine for me (I interpret this in RS as R150, G300, B50).. but is there a background logic to this ratio? Is there reference material to using this ratio? Just interested! David _______________________________________________ Rawstudio-users mailing list [email protected] http://rawstudio.org/cgi-bin/mailman/listinfo/rawstudio-users
