ive been using sketchyphysics in google sketchup and have been looking into moethods of controlling things mechanically because i cant code ruby very well. Something i came up with is using sensors that set a servos value to whatever and have an arm move through them. this arm would set various servos to x amount in sequence. i bring this up because ive seen mechanical speed controllers activating switches to operate a motor. this is really not different to what i explained above. so why not do the same. make a servo that completes a circuit. the servo would be able to move pretty quick and with some playing aboout you should get it so the servo moves to full, activates valve, on its return closes the valve, and then is ready to fire again. would sortof be adjustablle but it would be more hit and miss than a circuit board. But in theory should work. anyone got any servos kicking around to give it a shot. i reckon it might work. as i dont know how the valve works i could be wrong so dont blame me if you waste some servos trying
On Jul 11, 8:10 pm, Frank Pittelli <frank.pitte...@gmail.com> wrote: > Chris Malton wrote: > > OK then, so how many people are interested? And how many boards are we > > looking at? I might start a similar business to Frank and his C6Cs for > > trigger systems. > > Good luck. > > Frank P. --~--~---------~--~----~------------~-------~--~----~ You are currently subscribed to the "R/C Tank Combat" group. To post a message, send email to rctankcombat@googlegroups.com To unsubscribe, send email to rctankcombat-unsubscr...@googlegroups.com Visit the group at http://groups.google.com/group/rctankcombat -~----------~----~----~----~------~----~------~--~---