Dear all, I am trying to use the RDKit C# wrapper dlls RDKFuncs.dll and RDKit2DotNet.dll in Unity 2017.4 but when I implement a script testing if the dlls work I get errors that the RDKFuncsw.dll failed to load and it gives a 'DllNotFoundException' for RDKFuncs. I have built the dlls for 3.5 .Net, 4.0 .Net and 4.5 Net but I get the same error each time. I am not sure if there's a certain build requirement for the RDKit dlls to enable compatibility with unity?
Thanks in advance, Esther Script used: using UnityEngine; using GraphMolWrap; public class RdkitAtom : MonoBehaviour { private void Start() { Debug.Log("started"); AtomCoords(); } public void AtomCoords() { ROMol m1 = RWMol.MolFromPDBFile(Application.dataPath + @"\Resources\DataFiles\3eai.pdb"); } }
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