On Feb 27, 2007, at 4:10 PM, Tim Jones wrote:
> Hi Folks,
>
> I'm still hard at it with the BevelButtons for some cross platform
> work with some graphic buttons and I have two issues that I can't
> seem to work through:
>
> I have two bevelbuttons that are 70x70. Each contains a 48x48 PNG
> image w/mask and a title string. When the app is run, the images on
> the two buttons never display and the title text is centered (it
> defined as "Below Graphic"). I have also tried replacing the PNG's
> with GIF and JPG with the same affect.
I believe that I've resolved this one. By setting the properties in
the Window's Open event for each BevelButton, the icon image displays
properly and the Title text is properly positioned below the
graphic. Not great, but at least it is consistent.
> I have three OTHER bevelbuttons that have a smaller image with a
> title that appear fine until their parent window is moved below
> another window. When the original window is brought back to the top,
> these three (but not two others on the same window) all appear to be
> disabled. Clicking and dragging off of them (to prevent the Action
> event from firing) results in all three of them returning to the
> normal enabled state appearance.
This one still has me growling at the Language Reference 8-#. Any
thoughts on the enabled / disabled situation out there? I've also
tried adding a call to the bevelbutton's Refresh method and even
disabling and enabling them when the window regains focus with no luck.
> 2007r1, PPC or Intel Mac, Debug App OR Built App
>
> Anyone have tips on getting consistency from BevelButtons (besides
> going to Canvases (already looking at that option) and managing the
> whole shebang myself)?
Tim
--
Tim Jones
[EMAIL PROTECTED]
Remember: Amateurs...built the ark.
Professionals...built the Titanic
_______________________________________________
Unsubscribe or switch delivery mode:
<http://www.realsoftware.com/support/listmanager/>
Search the archives:
<http://support.realsoftware.com/listarchives/lists.html>