On 3/1/07, Norman Palardy <[EMAIL PROTECTED]> wrote:
> This may sound like and odd question BUT have a window that I've set
> to be full screen
>
> In the Open event of the window the size is what I set in the design
> time
> During the Open event of the various controls on the window it's the
> same as in the IDE at design time
>
> A constructor has the design time size as well.
>
> The FIRST event I can find that reports the size as really being full
> screen is Activate (which is way late in the window becoming visible)
> The issue with this is that I'm trying to use the events of the
> window to initiate various actions, etc and I'm finding that if I
> have thing that reposition themselves based on the window size that
> this does not work because the window is NOT full screen until AFTER
> all the various events that you might use have done their thing

Would it solve your problem to manually set the window to the
dimensions of the full screen in the open event instead of relying on
the built-in FullScreen functionality?
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