i have a window, a button, a sprite surface... in my little test...
when the user push the button... a little sprite cross the sprite surface.... the problem is that when i push the button, the sprite surface going slooooowwwwwwwwww, and sometimes hang the system. The mouse pointer changes to wait mode. my code is simple... pusnbutton action event: s= new sprite s.image=myhero s.x=10 s.y=10 spritesurfacec.attach s spritesurface.clicktostop=FALSE spritesurface.framespeed=1 spritesurface.run in the spritesurface nextframe event: if s.x<=200 then s.x=s.x +1 end if is my code the guilty or my rb version (5.5.2) is older for ? my system: iMac G5 2.1 1GB RAM, Mac OS X 10.4.8 thanks _______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives: <http://support.realsoftware.com/listarchives/lists.html>
