merci de la réponse
Le 30 nov. 2012 à 18:21, Stephane Pinel a écrit : > Didier, > > Cette remarque est hors sujet (Plugins SDK). Par contre, je vous remercie de > bien vouloir m'adresser (en privé) le n° de cas Feedback s'agissant du bogue > ou des bogues auxquels vous faites reférence, et je vais y jeter un oeil. > Merci. > > This post is off-topic (Plugin SDK). But thanks to send me (privately) the > case numbers of the bugs you're talking about so I can check them out. Thanks. > > -- > Stephane Pinel > Real Software, Inc. > > The Real Studio Developer Conference is back in 2013! Save the date April > 23rd-26th. > > > > On Nov 30, 2012, at 6:02 PM, Didier CUGY <[email protected]> wrote: > >> bien reçu >> >> ne peux toutefois tester car n'ai pas renouvellé RB. >> >> Le motif en est qu'il y a un bug majeur que j'ai identifié et qui n'a >> toujours pas été corrigé depuis un an. >> >> >> quand ce bug sera corrigé je renouvellerais >> >> je tenais à vous en informer >> >> bien sincèrement >> >> didier cugy >> >> Le 30 nov. 2012 à 16:38, Stephane Pinel a écrit : >> >>> A new Real Studio Plugins SDK available: >>> http://realsoftware.com/download/betas.php >>> >>> * New redraw method >>> >>> void (* redrawWithRectsFunction)(REALcontrolInstance, REALgraphics context, >>> const Rect *dirtyRects, int dirtyRectCount ); >>> >>> This function is preferred to the original redrawFunction because it >>> exposes the array of rectangles that need to be redrawn. If there are no >>> rectangles passed, the control must redraw all of its contents. >>> >>> In Real Studio 2012r2 and later, this function is invoked if it is >>> available instead of redrawFuntion. If this function is not present, or the >>> plugin is loaded into an older version of Real Studio, redrawFunction will >>> be invoked. >>> >>> In Carbon builds, the context object will always be NULL and the dirty rect >>> count will be zero. >>> >>> * New control flag >>> >>> #define REALcontrolHandlesKeyboardNavigation (1 << 10) >>> >>> This flag is only used on Windows, use it to suppress the default keyboard >>> navigation. >>> For example, pressing the arrow keys or pressing a keyboard mnemonic moves >>> focus to another control, but this is not always desirable, especially >>> when writing your own edit control. >>> >>> *** >>> Any issues you encounter should be entered as thoroughly and quickly as >>> possible into Feedback. If you don't know if something has been entered or >>> not, please enter it to be certain. We occasionally weigh fixes based on >>> the number of people reporting the issue and the more people who report the >>> issue the more information we have about it, so please don't hold back. >>> >>> Thank you for your testing, we look forward to your feedback. >>> *** >>> >>> -- >>> Stephane Pinel >>> Real Software, Inc. >>> >>> The Real Studio Developer Conference is back in 2013! Save the date April >>> 23rd-26th. >>> _______________________________________________ >>> Unsubscribe or switch delivery mode: >>> <http://www.realsoftware.com/support/listmanager/> >>> >>> Search the archives: >>> <http://support.realsoftware.com/listarchives/lists.html> >> >> >> _______________________________________________ >> Unsubscribe or switch delivery mode: >> <http://www.realsoftware.com/support/listmanager/> >> >> Search the archives: >> <http://support.realsoftware.com/listarchives/lists.html> > > _______________________________________________ > Unsubscribe or switch delivery mode: > <http://www.realsoftware.com/support/listmanager/> > > Search the archives: > <http://support.realsoftware.com/listarchives/lists.html> _______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives: <http://support.realsoftware.com/listarchives/lists.html>
