Hello together ...

As far as I got it in our design experiments, meshes where only
rendered on there outside face.
Is it somehow possible for a single mesh to activate that also the
inside of a mesh is rendered?
We designed some objects which you see from outside and you can also
look at them from inside.
A possible solution is to constuct them with two layers  -an outside
and an inside layer - but this variant uses the double of polygons.

Thanks Marc (alias Asander Graves)
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