Thanks Peter, I understand this is something important to have for meetings and many situations. the code freeze is close and the feature is not trivial to implement so all that we can say here is that we will keep our eyes open if it is possible to do something for this. Don't hold your breath, though...
Jani 2008/11/4 Peter_Quirk <[EMAIL PROTECTED]> > > Some months ago I requested that the sittarget functionality be fixed. > There are several issues here: > > 1. Sittargets for prims > 2. Sittargets for meshes > 3. Whether to persist with the Linden labs script-based approach to > sittargets, or add a sittarget panel to the object editor. I would > like to see one in the rex panel. > > The default sittarget behavior for any avatar on a prim is > unacceptable. The sittarget behavior for meshes is undefined. Is it > tied to the underlying prim? > > Once these problems are fixed, we need to attend to the sit > animations. The default sit animation for Jack is OK for a park bench, > but not bery good for an office chair. > > -- Peter > > > --~--~---------~--~----~------------~-------~--~----~ http://groups.google.com/group/realxtend -~----------~----~----~----~------~----~------~--~---
