Hello Sal,

We haven't build Taiga on linux platforms that much. Ryan created the build
scripts for Taiga 0.0.1 long time ago, so it is very much possible but the
scripts and config stuff is very much out dated atm.

If you operate on linux regularly I think you wont have any problems
building all the projects in Taiga with mono as Toni said they are all in
C#. Also I happen to know CableBeaches main developer is very keen on linux
and mono development (has commit right to the mono project) and devs CB in
linux a lot. So we know OpenSim and modrex is buildable under linux,
CableBeach surely is and the last part is OpenID Provider that is a very
small simple server that uses same http library and extension loading as
CableBeach does so I cant see any problems there.

Give it a try, if you succeed I would be very pleased to get some kind of
info how to do it. Maybe you could write a short instructions in our wiki on
how to do this, would very much appreciate this! :)

Best regards,
Jonne Nauha
realXtend developer

http://www.realxtend.org/
http://www.evocativi.com/

On Thu, Dec 3, 2009 at 12:50 AM, Toni Alatalo <ant...@kyperjokki.fi> wrote:

> sal kirjoitti:
> > Some friends pointed me to the very interesting taiga server which
> > should be able to use a completely new and effective model for
> > authentication.
> >
>
> Yes, openid seems to be working nicely - and the good thing is that it
> is not totally new, but a normal kind of standard thing that is already
> used on the web :) .. but yes quite new in the OpenSim land.
>
> Taiga gets it from the Cable Beach system / project.
>
> > However it is quite unclear the procedure (and IF) for making it
> > working under Linux (Ubuntu for instance).
> >
>
> One guy in our team was looking into that earlier this week. I don't
> recall exactly to which point he got, he's getting a copy of this so can
> perhaps info more. We'll be testing server side stuff tomorrow with him
> so perhaps can take a look again. We are also using Ubuntu.
>
> > We started to install it from modrex source and partially succeeded in
> > doing this, but got some problems so this is why I'm asking if there
> > is a well established and clean way for installing it without much
> > hassle :)
> >
>
> ModRex I think people are using on linux and it's just a normal OpenSim
> module. Cable Beach and the other things in Taiga like the openid
> provider it ships with are all c# and I guess work on mono.
>
> > This might be quite interesting: I wanted to build up a grid in Italy
> > to show how opensim can be used professionally by teachers educators
> > and others to develop high quality meshing architecture showrooms and
> > live 3D worlds (maybe to put in parallel to already established
> > Cyberlandia grid).
> >
>
> If you want vanilla opensim with openid authentication (cable beach
> stuff), it might be possible to use the ScienceSim OpenSim distribution,
> 'cause they use Cable Beach as well (it comes from them) and I think
> package it there in some kind of releases for sim hosters to use.
>
> Taiga is basically the same(?) but also with ModRex and additional thing
> like webdav inventory.
>
> > Salahzar Stenvaag
> >
>
> ~Toni
>
> --
> http://groups.google.com/group/realxtend
> http://www.realxtend.org
>

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