on it's way to upcoming releases,
http://www.youtube.com/watch?v=--05uUS1U78

a simple little thing, but was very happy to finally get it working enough to 
test it.

render-to-texture was used for fun things with the original rexviewer proto, 
like mirrors and a virtual overhead projector -- there are blog posts and 
videos of
those:

mirror: http://www.youtube.com/watch?v=6-G4kxrSrV8&feature=related
projector: http://www.youtube.com/watch?v=v2GAATOeFZU&feature=related

Implemented as an entity component, EC_RttTarget, which is attached to
the camera entity from which the image is to be sent. It can be any
camera, but in this first test video is the active camera used for the
main view too. Then any object can show the camera image as a texture.

~Toni



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