good news! '353/353 entities created succesfully' says import of lvm-full.txml from scene struct in mac! screenshot: http://i.imgur.com/Xwz5l.png
only visual diff is that those dot like highlight things are somehow bigger in the water plane than on windows, and iirc on linux it looks the same as on win too. so the speculation in the earlier post was wrong, there was no prob with shaders, all animals work fine. > http://dl.dropbox.com/u/9644277/Tundra-1.0.3.zip and test if: > this works: ./server-osx --file http://www.realxtend.org/world/lvm/lvm.txml > this crashes: ./server-osx --file > http://www.realxtend.org/world/lvm/lvm_full.txml the problem remains that with that direct loading of the scene at startup it crashes, but the same thing works when import the scene from gui after starting an empty server first. but only that full scene with the games etc. crashes, not the static scene, nor the bundled Tundra demos like avatar etc. that's probably something simple, perhaps has to do with load orders or something. but at least there is a workaround, so mac folks can see full chesapeake bay demo (work in progress) too. ~Toni -- http://groups.google.com/group/realxtend http://www.realxtend.org