Hi, please give me info, about authentication, my server is windows server 2008 r2, i have taiga, but i dont know how use tundra.
Tnks 2011/5/19 Jonne Nauha <jo...@adminotech.com> > The 1.0.7 was supposed to be a quick bug fix release for the webview UI and > some other things after 1.0.6. But we dragged it out so it grew a bit bigger > as you can see from the change log. > > Update your Tundra as usual from the windows/in viewer menus or from the > direct link at the bottom. Have fun and report bugs back! :) > > *Features* > > - New framework update logic that has a frame limiter that does not use > thread sleep anymore. This will let Qt:s main loop breath a bit more > resulting in more responsive ui and make rendering fps more steady. You can > set the fps with start param --fpslimiter as usual. > - The in viewer web browser now has disk cache, disk icon database and > cookie support to speed up browsing and to be more pleasant with cookies. > The cache/cookie settings can be modified from the browser settings ui, > they > can both be also cleared from there. > - The in viewer web browser now has bookmark support. You can add, > remove, edit and re-order your bookmarks. Accessed with the bookmark icon > on > the right side of browser toolbar. > - New DevicesAPI for registering and getting devices. The device can be > anything, data the device emits to interesting parties can be anything that > QVariant supports. See more from the > http://realxtend.org/doxygen/device_api_page.html doxygen for examples. > - SceneInteract: Entity action 'MouseRelease' added when mouse press is > released on the entity and 'MouseScroll' when mouse is scrolled on the > entity. > - Object focus camera is back, can be used with Alt + left mouse click > to object. Has UI to get back to last active camera. > - Avatar application adds a toggle freecam/avcam button to browser > toolbar. Has UI button to show when you are in freecam mode and pressing > button will return you to av cam. > - AssetCache will now more actively try to resolve if cache files are > corrupted. Mainly happens on linux as its possible to open a file in write > mode from more than one process. So cache files may have gotten corrupted > if > you were running multiple viewer/server instances that fetched same assets > and accessed the asset cache. > > *Enhancements* > > - Added framework->ApiVersion() and ->ApplicationVersion() for version > information. See usage instructions from doxygen, > http://www.realxtend.org/doxygen/class_api_version_info.html and > http://www.realxtend.org/doxygen/class_application_version_info.html > - AddContentWindow can now be operated in silent commit mode, no ui is > shown if you'd like so. Not used in core yet, but an option to 3rd party > code. > - SceneInteract: Renamed 'EntityClicked' signal renamed to > 'EntityMousePressed'. Added 'EntityMouseReleased' signal. > - Doxygen has had some cleanup and additions. New style for the pages > to be more readable. > - New example app to scenes folder: SlideCircle. > - EC_LaserPointer now tracks the placeable for position changes and > monitors if mouse goes outside the main window, or if a graphics item is > under mouse and clears the laser. > - --storage and --run start parameters can have multiple values, so you > can make Tundra run eg. 3 scripts on startup. Can be used with --storage > foo/bar/ --storage bar/ > - CameraInputModule and its CameraInput object now support setting > camera capture fps during runtime. > > *Bug Fixes* > > - When a --login tundra:// url was given when launching app, the > browser ui did not focus the inworld tab. > - Fixed that EC_WebView did not enforce its material to the submesh > index. So when webview rendered before the actual material was loaded via > asset api the material overrided the web view texture. Fixed creating > unique > EC_3DCanvas for rendering, meaning that you should be able now to have > multiple EC_WebViews rendering to same entitys EC_Mesh to different > submeshes. > - Fix crash bug from EC_3DCanvas where image was invalid. Ogre threw an > exeption that was not handled until mainloop and that crashed the whole > app. > - Most IAsset subclasses didn't implement SerializeTo correctly, so the > base implementation was always called. Broke eg. txml/tbin web drag and > drops. > - kNet library: Fix a few cases where servers end up in a hang up state > and did not accept new connections. Essentially got some stability bug > fixes > and cleanup. > - EC_Placeable LookAt now updates transform properly. > - EC_ParticleSystem was not included in the release due to code ifdef > screw up. > > *JavaScript API changes for script writers* > > - SceneInteract<http://www.realxtend.org/doxygen/class_scene_interact.html> > - Renamed 'EntityClicked' signal renamed to 'EntityMousePressed'. > - Added 'EntityMouseReleased' signal. > - Entity action 'MouseRelease' added when mouse press is released on > the entity and 'MouseScroll' when mouse is scrolled on the entity. > - New > apiversion<http://www.realxtend.org/doxygen/class_api_version_info.html> and > > applicationversion<http://www.realxtend.org/doxygen/class_application_version_info.html> > objects > - You can check the framework API version to make scripts smarter > and avoid runtime errors if the API is too old. You can even write same > script and support old clients and new ones if it comes to that! > - Current API version is 0.7 and application version is 1.0.7 > - Final 1.0 API will be set later when our framework api is finished > and freezed. Might take some time still :) > > *Links* > > - Login portal: http://login.realxtend.org/ get the latest viewer and > login here! > - API documentation: http://www.realxtend.org/doxygen/ > - Release installer: > http://realxtend-naali.googlecode.com/files/realXtend-Tundra-1.0.7.msi > - Release debug files: > http://realxtend-naali.googlecode.com/files/Tundra-1.0.7-pdb.7z > > Best regards, > Jonne Nauha > Adminotech developer > > -- > http://groups.google.com/group/realxtend > http://www.realxtend.org -- http://groups.google.com/group/realxtend http://www.realxtend.org