Hi again. Your fix took care of the ogre problem, great. Now all
modules but PythonScriptModule and CAVEStereoModule compile without
errors. But - these two fail with 'tundra2gittrunk\pythonscriptmodule
\StableHeaders.h(5) : fatal error C1083: Cannot open include file:
'CoreStdIncludes.h': No such file or directory'. In StableHeaders.h
there are includes also for Foundation.h and Core.h, which do not
exist anymore, I think? Both modules have the same problematic
includes in their StableHeaders.h.

Well, I can run my Tundra2 now, but for my job, I need both these
modules that so far refuse to compile. If you have any patience left,
please give me a hint to fix the issue;-)


On Jul 14, 11:45 am, Ali Kämäräinen <stinkfi...@gmail.com> wrote:
> Install the latest DirectX SDK, if you don't have it. Then in Visual Studio:
>
>    1.
>
>    Select *Tools -> Options -> Projects and Solutions -> VC++ Directories*
>    2.
>
>    Show *Executable files* and add: *$(DXSDK_DIR)Utilities\Bin\x86*
>    3.
>
>    Show *Include files* and add: *$(DXSDK_DIR)Include*
>    4.
>
>    Show *Library files* and add: *$(DXSDK_DIR)Lib\x86*
>    5.
>
>    Show *Library files* (for x64 targets) and add: *$(DXSDK_DIR)Lib\x64*
>
> Grey skies,
> Ali Kämäräinen

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