Hi again. Your fix took care of the ogre problem, great. Now all modules but PythonScriptModule and CAVEStereoModule compile without errors. But - these two fail with 'tundra2gittrunk\pythonscriptmodule \StableHeaders.h(5) : fatal error C1083: Cannot open include file: 'CoreStdIncludes.h': No such file or directory'. In StableHeaders.h there are includes also for Foundation.h and Core.h, which do not exist anymore, I think? Both modules have the same problematic includes in their StableHeaders.h.
Well, I can run my Tundra2 now, but for my job, I need both these modules that so far refuse to compile. If you have any patience left, please give me a hint to fix the issue;-) On Jul 14, 11:45 am, Ali Kämäräinen <stinkfi...@gmail.com> wrote: > Install the latest DirectX SDK, if you don't have it. Then in Visual Studio: > > 1. > > Select *Tools -> Options -> Projects and Solutions -> VC++ Directories* > 2. > > Show *Executable files* and add: *$(DXSDK_DIR)Utilities\Bin\x86* > 3. > > Show *Include files* and add: *$(DXSDK_DIR)Include* > 4. > > Show *Library files* and add: *$(DXSDK_DIR)Lib\x86* > 5. > > Show *Library files* (for x64 targets) and add: *$(DXSDK_DIR)Lib\x64* > > Grey skies, > Ali Kämäräinen -- http://groups.google.com/group/realxtend http://www.realxtend.org