Thanks for the updates, Brett! I made some fixes to make it work properly for me: * Tundra launching sets Tundra's working directory correctly * (commented out lots of debug prints about material parsing) * Removed the use of the bpy namespace in the networking thread -- this fixed a Blender stall that got otherwise always when deleted objects
Pushed those to my clone in https://code.google.com/r/antont-blender2ogre/source/list Am basically set now to demo at least the basics on Saturday (14pm Dutch time) at the Blender conference, let's talk more on irc / skype / something, perhaps could even arrange so that you could participate remotely in the presentation .. if there are questions from the audience etc. ~Toni -- http://groups.google.com/group/realxtend http://www.realxtend.org