well all is seem ok for upload hmmmm i want to try animation who know
that perfectly and can guide me step by step for have animation on
tundra?

i can post here the .blend file for  people want to see the animation
on blender and if that can help.

MasterJ

On 30 oct, 19:27, MasterJ <djmat...@hotmail.com> wrote:
> ok thanks a lot ;)
>
> then i can see if multiple colors on one cube can be done this time if
> the other one have one color only.
>
> MasterJ
>
> On 29 oct, 10:25, Toni Alatalo <t...@playsign.net> wrote:
>
>
>
>
>
>
>
> > On Sat, 2011-10-29 at 01:46 -0700, MasterJ wrote:
> > > actually i have try to upload 2 cube, one big yellow and one little
> > > pink but on tundra i only have the big yellow cube.... any idea how to
> > > upload them all?
> > > if i'm right i must select all i want to upload before doing it right?
>
> > Yes, it syncs selected objects, so for full scene just select all
> > (ctrl-a).
>
> > I had problems with several cubes, it always replaced the old one with
> > the new when changed selection or something.
>
> > When added several differently named meshes (cube, cylinder, suzanne,
> > sphere, ..) they all showed and worked independently correctly. So I
> > think it is some naming conflict with the cubes, didn't quite get nor
> > debug it yet.
>
> > My presentation with general Tundra demoing + blender2ogre usage is
> > today at 1545 dutch time (now is 1122 so in 4,5hours), link to stream is
> > athttp://www.blender.org/community/blender-conference/.. hopefully it
> > works then too! *fingers-crossed* .. has been quite reliable actually
> > *knocked-on-wood*. Brett may will join remotely from Manila,
> > Philippines, too :)
>
> > > MasterJ
>
> > ~Toni
>
> > > On 27 oct, 12:30, Toni Alatalo <t...@playsign.net> wrote:
> > > > Thanks for the updates, Brett!
>
> > > > I made some fixes to make it work properly for me:
> > > > * Tundra launching sets Tundra's working directory correctly
> > > > * (commented out lots of debug prints about material parsing)
> > > > * Removed the use of the bpy namespace in the networking thread -- this 
> > > > fixed a Blender stall that got otherwise always when deleted objects
>
> > > > Pushed those to my clone 
> > > > inhttps://code.google.com/r/antont-blender2ogre/source/list
>
> > > > Am basically set now to demo at least the basics on Saturday (14pm 
> > > > Dutch time) at the Blender conference, let's talk more on irc / skype / 
> > > > something, perhaps could even arrange so that you could participate 
> > > > remotely in the presentation .. if there are questions from the 
> > > > audience etc.
>
> > > > ~Toni

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