well all is seem ok for upload hmmmm i want to try animation who know that perfectly and can guide me step by step for have animation on tundra?
i can post here the .blend file for people want to see the animation on blender and if that can help. MasterJ On 30 oct, 19:27, MasterJ <djmat...@hotmail.com> wrote: > ok thanks a lot ;) > > then i can see if multiple colors on one cube can be done this time if > the other one have one color only. > > MasterJ > > On 29 oct, 10:25, Toni Alatalo <t...@playsign.net> wrote: > > > > > > > > > On Sat, 2011-10-29 at 01:46 -0700, MasterJ wrote: > > > actually i have try to upload 2 cube, one big yellow and one little > > > pink but on tundra i only have the big yellow cube.... any idea how to > > > upload them all? > > > if i'm right i must select all i want to upload before doing it right? > > > Yes, it syncs selected objects, so for full scene just select all > > (ctrl-a). > > > I had problems with several cubes, it always replaced the old one with > > the new when changed selection or something. > > > When added several differently named meshes (cube, cylinder, suzanne, > > sphere, ..) they all showed and worked independently correctly. So I > > think it is some naming conflict with the cubes, didn't quite get nor > > debug it yet. > > > My presentation with general Tundra demoing + blender2ogre usage is > > today at 1545 dutch time (now is 1122 so in 4,5hours), link to stream is > > athttp://www.blender.org/community/blender-conference/.. hopefully it > > works then too! *fingers-crossed* .. has been quite reliable actually > > *knocked-on-wood*. Brett may will join remotely from Manila, > > Philippines, too :) > > > > MasterJ > > > ~Toni > > > > On 27 oct, 12:30, Toni Alatalo <t...@playsign.net> wrote: > > > > Thanks for the updates, Brett! > > > > > I made some fixes to make it work properly for me: > > > > * Tundra launching sets Tundra's working directory correctly > > > > * (commented out lots of debug prints about material parsing) > > > > * Removed the use of the bpy namespace in the networking thread -- this > > > > fixed a Blender stall that got otherwise always when deleted objects > > > > > Pushed those to my clone > > > > inhttps://code.google.com/r/antont-blender2ogre/source/list > > > > > Am basically set now to demo at least the basics on Saturday (14pm > > > > Dutch time) at the Blender conference, let's talk more on irc / skype / > > > > something, perhaps could even arrange so that you could participate > > > > remotely in the presentation .. if there are questions from the > > > > audience etc. > > > > > ~Toni -- http://groups.google.com/group/realxtend http://www.realxtend.org