Hi
I'm starting to try the connection between Blender and ReX but I have
some little problem.
For example I can export a rigid body but I can't export  a terrain
with terrain collision enabled directly from Blender to ReX. Is there
someone who can explain me if there is some problem and perhaps
explain me the right way to export a terrain from Blender to ReX in
the correct way?
Thank You very much.
Greetings
Giampiero

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