Hi I'm starting to try the connection between Blender and ReX but I have some little problem. For example I can export a rigid body but I can't export a terrain with terrain collision enabled directly from Blender to ReX. Is there someone who can explain me if there is some problem and perhaps explain me the right way to export a terrain from Blender to ReX in the correct way? Thank You very much. Greetings Giampiero
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