Shame he didn't get the full client to work. At the end of the days we were quite pleased how few actually problems with the Tundra client. The bulk of those were lower end macs like older version macbook airs and mac minis. On the windows side im not sure if I remember any issues running it, but as he mentions there directx he surely had problems on windows.
If he still wants to try it, maybe he could post and describe here how it was not working and what happened. Him saying its a firewall issue seems weird to me if he was visiting from home, from company offices where UDP might be restricted on other than some widely used ports it is quite likely (this has been reported many times from Nokia folks etc.). I assume he got the viewer up from the portal login if he suspected firewall issues. The F1 console log at least shows you if it tried connecting :) Happy to see some SL/OS people giving it a try. I actually talked to multiple during the event inworld. Btw. I'm not sure if this will kill his/your enthusiasm on the thing, but the flash based client was not actually connected to a Tundra server (not the same ones where Tundra clients connected, or to its own). It did share the scene, assets and the data that populated the scene with the actual Tundra world. Connecting to a Tundra server is quite easily doable though, as that flash thing can do (afaik) raw UDP connections. It was just no in scope of this particular project to implement the protocol etc. to the flash one. Playsign (who made the browser part) have already done webgl clients that connected to an actual Tundra server via websockets and have avatars mixed in with "full" Tundra clients in the scene. Hopefully I'm not talking too much out of my ass here, Toni can correct me if I misspoke :) Best regards, Jonne Nauha Adminotech developer On Wed, May 9, 2012 at 2:49 AM, Lord <lords...@gmail.com> wrote: > Ener Hax of iLiveSL and Sim On A Stick fame did a small write-up about > experiencing this : http://iliveisl.com/pseudo-3d-art-exhibit/ > > I, for one, was pleasantly surprised at how well the browser based viewer > worked..although I didn't quite understand the eyeballs thing. > > > On Monday, May 7, 2012 5:05:39 AM UTC-4, antont wrote: >> >> Is publicly open for anyone to visit, more info in >> http://realxtend.wordpress.**com/2012/05/07/51-exhibitions-** >> in-berlin-and-realxtend/<http://realxtend.wordpress.com/2012/05/07/51-exhibitions-in-berlin-and-realxtend/> >> >> Direct link to login buttons -- both Tundra and the browser based >> version: >> http://vgwb.spinningwire.com/ >> >> Cheers, >> ~Toni > > -- > http://groups.google.com/group/realxtend > http://www.realxtend.org > -- http://groups.google.com/group/realxtend http://www.realxtend.org