On Mon, Jun 30, 2003 at 09:40:13AM +0800, Edward Dekkers wrote:
> fred smith wrote:
<snip>
> > I'm trying to figure out how to get quake (or quake II, either/both)
> > running on RH7.2.
> > 
> > So far all the binaries I've found are from 1998 and they don't seem
> > to work on the 2.4 kernel and glibc6. I can't even "ldd <filename>" 
> > them, which tells me they're really ancient.
<snip>
> I've never done the Quake thing myself, but I'm assuming if you're using 
> the glquake, and it's slow, that you have loaded the nVidia drivers on 
> Linux?
> 
> Unless quake doesn't run under X, in which case I'm talking from where 
> the sun don't shine.

Thanks, Ed, for the reply.

The problem seems to be that all the binaries (that I can find) date
from 1998 and don't seem to work on a more-or-less modern system like
my RH72 box. I can't even get any result from "ldd foo" where "foo"
is the particular quake binary I try it on.

I found sources for "sdlquake" which builds and runs, but it's pretty slow
(though I admit I haven't tried it using SVGAlib yet).

I found an old HOWTO for building a QuakeWorld that uses GL and works
on Nvidia cards, but I don't want QuakeWorld, I want plain old Quake.
(you gotta be a whole lot better player than I am to expose yourself
to a multiplayer quake!) And I'll eventually want QuakeII, but that
comes later.

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