I think it might be beneficial to take the highest resolution version of each of our individual Jewels (the wonderful tiled BMP we've already got) and the screenshot he provided with, cut up his jewels to align with ours, and send that one image back with them exactly side by side so the difference can be pretty clear.

Another thing might be to mention that our graphics were provided to us under a license (the GPL) and that therefor the provider of the graphics has asserted that he has the right to redistribute them. I mean really, we clearly didn't rip them from his game. But it's not a battle *we* should be fighting whether they're too similar anyway, since we aren't even the creators of said graphics, right?

On 4/18/06, ian douglas <[EMAIL PROTECTED]> wrote:
Adam wrote:
> Might it be a good idea to email the author of Gweled ...
> I believe Gweled already packaged with Ubuntu (and maybe other linux
> distros).

Well, it's not installed by default with Ubuntu, but is available as a
downloadable package.

The description from Ubuntu's "synaptic" package installer:

"Gweled is a Gnome version of a popular PalmOS/Windows/Java game called
"Bejeweled" or "Diamond Mine". The aim of the game is to make alignment
of 3 or more gems, both vertically or horizontally by swapping adjacent
gems. The game ends when there are no possible moves left."

The 'about' dialog in the game says:

Gweled 0.6
This is a GNOME port of the PalmOS/Windows/Java
game "Bejeweled" (aka "Diamond Mine").
Copyright (c) 2003-2004 Sebastien Delestaing

... and only lists himself under the credits of the software.

So I'm guessing that he's indeed had to deal with copyright issues
considering that he's claiming copyright himself.

And the icons in his game look just like the original game as far as I
can tell.

-id


Reply via email to