I'm a student and I'd be interested in improving support for module formats
(MOD, S3M, XM, IT), which are somewhat similar. My concern is that these
projects are only useful for a small portion of Rockbox users, and they
require more knowledge about obscure formats than about Rockbox.

On Wed, Mar 23, 2011 at 4:08 PM, Trevor <thals1...@frontier.com> wrote:

>   Music/Audio Category
>
> One idea that was supposed to be implemented but I havn't seen it, was
> video
> game music emulation for 80's-90's consoles.
> I'm not a coder but it would take a good amount of time to implement some
> of
> the commonly used formats such as the following
> ■2SF
> ■AY
> ■DSF
> ■GBS
> ■GSF
> ■HES
> ■KSS
> ■MDX
> ■NSF
> ■NSFE
> ■PSF
> ■PSF2
> ■RSN
> ■S98
> ■SAP
> ■SC68
> ■SID
> ■SPC
> ■SSF
> ■USF
> ■VGM
> ■WSR
> ■YM
> Systems:
> ■Amiga
> ■Atari ST
> ■Atari 8-bit
> ■C64
> ■CPC
> ■Dreamcast
> ■DS
> ■gameboy
> ■GBA
> ■GENESIS
> ■gg
> ■MSX
> ■N64
> ■NES
> ■SMS
> ■PC88
> ■PC98
> ■PS1
> ■PS2
> ■Saturn
> ■SNES
> ■Spectrum
> ■TG16
> ■X68000
>
> Another idea would be to decode the time markers implemented in .wav files
> (those files just are completely static when played) for Sony's Acid
> product
> line.
>
> NOTE: the idea was submitted to the bug tracker but was dismissed years
> ago.
>

Reply via email to