In "Multi Casting for magic users (need some help please)" Tom wrote:
[lots of good stuff]
Thanks Tom, for mentioning a lot of easily overlooked considerations.
This has been on a back-burner for some time, simmering. I'll save
this post.
One idea I had (but haven't considered fully, so caveat emptor), is
to balance fight with Warriors a little bit by making Mages need an
empty hand to get the second cast. I.e., more elaborate gestures mean
more power, but darn, you gotta drop that second dagger or shield.
I'd really love to have armorless, weaponless Hignbh Mages cruising
around surviving with no physical EQ, but just their advanced abilities.
This was inspired by a misunderstanding in my newbie days. I'd just
barely grasped the idea better EQ made things easier. I was in the
habit of "look"ing at all the older players to see what they used.
I saw a guy with almost no EQ at all, and was in awe of how powerful
he must be to survive like that!
Sandi
"I have not yet begun to code!"
[EMAIL PROTECTED] blades.inetsolve.com 3333