hrmm because if players had wiznet i would be in trouble

On Tue, 28 May 2002, Jason Gauthier wrote:

> Hmm, why don't you just have them go to wiznet?
>
> >-----Original Message-----
> >From: Daniel Scott Wilds [mailto:[EMAIL PROTECTED]
> >Sent: Tuesday, May 28, 2002 4:21 PM
> >To: [email protected]
> >Subject: act2 tick messesges
> >
> >
> >ok i created succesful autotick messesges.
> >
> >my problem is:
> >#0  update_handler () at update.c:1307
> >1307            if (IS_SET(ch->act2, PLR2_AUTOTICK))
> >(gdb)
> >
> >backtrace:
> >#0  update_handler () at update.c:1307
> >#1  0x080779fd in game_loop_unix (control=4) at comm.c:867
> >#2  0x08077402 in main (argc=2, argv=0xbfffee94) at comm.c:449
> >#3  0x4003c647 in __libc_start_main (main=0x8077278 <main>, argc=2,
> >ubp_av=0xbfffee94, init=0x8048ef0 <_init>,
> >    fini=0x80d76f0 <_fini>, rtld_fini=0x4000dcd4 <_dl_fini>,
> >stack_end=0xbfffee8c) at ../sysdeps/generic/libc-start.c:129
> >(gdb)
> >
> >update.c:
> >   for ( d = descriptor_list; d; d = d->next )
> >    {
> >        ch = d->character;
> >
> >        if (IS_SET(ch->act2, PLR2_AUTOTICK))
> >        {
> >            char *  const   message        [] =
> >            {
> >               "TICK!\n\r",
> >            "TICK2!\n\r"
> >            };
> >            int number;
> >
> >            number = number_range(0,1);
> >            send_to_char( message[number], ch);
> >        }
> >
> >     }
> >
> >
> >my act2 code for char:
> >
> >long act2;
> >
> >   if (ch->act2 != 0)
> >        fprintf( fp, "Act2  %s\n",   print_flags(ch->act2));
> >
> >KEY( "Act2",        ch->act2,               fread_flag( fp ) );
> >
> >seems it crashes when a person with a act2 flag is already set.
> >also seems it gives a random act2 flag on people already created
> >after i put in act2.
> >
> >
> >--
> >ROM mailing list
> >[email protected]
> >http://www.rom.org/cgi-bin/mailman/listinfo/rom
> >
>


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