> I would like to implement some object code that enables objects to grant
> affects (invis, regen..etc..) to the players wearing them.  I know I have
> seen something like this before, but for the life of me, I can't remember
> where.
http://olc.wolfstream.net
It's already in the code. You just have to figure out how to do it, when
creating the objects.

At least that's what I gather you're trying to do .. In addition, 
there's an bit of code called addapply on kyndig (least I THINK it's
there) that'll help you out as well.

-- 
TJW      :Head tech, designer, bum:P
Mud      :http://dreamless.wolfstream.net
telnet   :telnet://dreamless.wolfstream.net 9275
OLC Pages:http://olc.wolfstream.net



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