> I would like to implement some object code that enables objects to grant > affects (invis, regen..etc..) to the players wearing them. I know I have > seen something like this before, but for the life of me, I can't remember > where. http://olc.wolfstream.net It's already in the code. You just have to figure out how to do it, when creating the objects.
At least that's what I gather you're trying to do .. In addition, there's an bit of code called addapply on kyndig (least I THINK it's there) that'll help you out as well. -- TJW :Head tech, designer, bum:P Mud :http://dreamless.wolfstream.net telnet :telnet://dreamless.wolfstream.net 9275 OLC Pages:http://olc.wolfstream.net

