Thanks for the reply.

This is what I was originally going to do.  However, that would only allow
me to work properly with transfer.  I'd have to do similar things with
cast, recite, etc.  Not a huge deal, it just seems a bit hackish to me
(though not as hackish as what I used to verify it worked).

Anyway, the quotation thing that the next response gave will probably do
it for me.  Very obvious, too..  I can't believe I didn't think about it.

Thanks again.



On Sat, 12 Oct 2002, Dale Kingston wrote:

> Find the mob you want in the working useing get_mob_world, and then use
> char_from_room char_to_room and drop some act messages....
> 
> ----- Original Message -----
> From: "Anarchangel" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Saturday, October 12, 2002 1:00 AM
> Subject: Mob name question
> 
> 
> >
> > Hello everyone,
> >
> > This is going to probably be a newbie question, so for that I
> > apologize.  I'd still like some ideas if possible.
> >
> > Here's a typical example.
> >
> > Let's say we want to copy an NPC name and an argument to a buffer.
> >
> > sprintf( buf, "%s %s", victim->name, arg2 );
> >
> > Then we want to:
> >
> > do_transfer( ch, buf );
> >
> > This is all good and well.  If the victim name is "Ghoul", and the
> > argument is "3000", it transfers ghoul to 3000.  Yay.
> >
> > But what if it's oldstyle smurfette?  It then becomes "transfer oldstyle
> > smurfette 3000".  That's not how I want it.
> >
> > Sure, I can modify my transfer.. but it's not a question of transfer, it's
> > passing NPC names to generic functions.  So here's how I temporarily set
> > it up, just to make sure it works.
> >
> >     for ( victim = ch->in_room->people; victim; victim = victim_next )
> >     {
> >         victim_next = victim->next_in_room;
> >         if( is_same_group( who,victim ) )
> >         {
> >             sprintf( cname, "%s", victim->name );
> >             for (i = 0; cname[i] != '\0'; i++)
> >             {
> >                 if(isspace(cname[i]))
> >                     cname[i] = '\0';
> >             }
> >
> > //          sprintf( buf, "%s %s", victim->name, arg2 );
> >             sprintf( buf, "%s %s", cname, arg2 );
> >             log_string( buf );
> >             do_mptransfer( ch, buf );
> >         }
> >     }
> >
> > This is the ugliest, most hackish job EVER.  But it does work.  oldstyle
> > smurfette gets truncated to just oldstyle.  So then it becomes an issue of
> > whether or not there are two oldstyles in the room.  This means my
> > temporary hack isn't a final solution either.
> >
> > My question then is, what would be a better way to accomplish this?  I
> > would appreciate any input.
> >
> > Thanks.
> >
> > Jimmy
> >
> >
> > --
> > ROM mailing list
> > [email protected]
> > http://www.rom.org/cgi-bin/mailman/listinfo/rom
> >
> 
> 
> 


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