Hello,
 In regards to what you are looking to do, it's been done many many
times over the years. I really have never tried to build a system like
this but the best idea that I can give is to search the web for
classles levelless muds. Maybe check out godwars or other types of
levelless classless codebases.

General info from the web:

RPI MUDs
Another lesser known variant of a MUD are RPI MUDs, Role-Play
Intensive Multi-User Dungeon. RPI MUDs center themselves around
playing out specific roles as if the role were real. Realism is often
blended in with fantasy in these types of MU*s. In general, the
objective of the game is not to complete computer-generated quests or
to hack-and-slash monsters in order to gain levels and equipment, but
to collaborate with fellow players to create complex and multi-layered
storylines in a cohesive gameworld. RPIs are very different from other
MU* because of this.

The majority of RPI MUDs are levelless and classless, focusing instead
on skills and crafts that players may pursue during the lifetime of
their characters. RPI's tend to focus more on role-playing against the
world or environment, often going as far as to request their players
to engage in role-play with inanimate creatures and objects. OOC (Out
of character) communications are often restricted. This contrasts with
other forms of mud role-playing styles such as storytelling and
freestyle mushes in which role-play is conducted between players and
OOC communications are more important.

RPI MUDs could be considered giant plays where the setting or world is
the theater, and the players are the actors as well as the viewers.
RPIs are a newer branch of MUDs in general, but have still been around
for a long period of time.

A post from CircleMud List on this:
http://www.circlemud.org/maillist/2000-02/0550.html

As I mentioned, searching the web will be your best bet as I
personally, in 9 years of mudding have never thought about doing this
and I've never played a mud of this type that was really worth
playing.

Sorry I couldn't be of more help.. 
Chris

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