Hi All, Recently I noticed that there seems to be a bug that spans from Merc into every deriv that was created there after. It may not be codebase specific but this is what I have found..
There are various mud clients as well as the free one that I prefer called RoaClient. I noticed one day that when I logged out of the test mud as a player, I typed the quit. I did quit but what I noticed was that I had quit but there was still a partial connection. After I did this a couple other times with other play test chars of mine, various things would happen.. One being that I could no longer get the login greeting to show, the mud would overflow with connections and just hang or the mud would simply crash. I know this happens on all derivs of Merc, Envy and Rom and so on. Smaug may not have this problem as they have coded their do_quit function a bit different.. May have some other code in there as well but I never messed with smaug, only rom and envy. So the point being, you should check this out.. Especially if you are running a mud with a good sized playbase. There are no warnings or errors for this problem and thats why it's been undetected since the first release of Merc I assume. Regards, Chris

