Davion Kalhen wrote:
However, most of what
you asked can be written in C++, or is already included in things like
Java. Wether or not D or C is better, is not really a point, it matter
on the writter of the code to an extent. You could write a string
minipulator in C that could be just as powerful as one in Perl, yet
the code could be more convoluted, prone to bugs, or just not as fast.
You have to choose the right language for the right job. However, I
have never come across something I could not write in C for my MUD.
And I have had a multi-million room wilderness, that uses less than
2megs of ram. An OLC editor for what ever I want. It just matters on
how about you go writting it. I don't think you can say one language
is better than another overall. Everything has its downsides. People
claim C++ to be better than C. However, if your looking to shave every
last waisted millisecond of your program, C is faster hands down, then
again, ASM is faster than all :P. However using things in harmony
works fine. I've got a thing somewhere that impliments a try/catch
block into C. Its nifty! Anyways... I'm done my rant.
Davion
I for one am happy to see that, while we do explore different paradigms
and more innovation designs, we're all keeping our C+-[1] skills honed. ;)
*makes lemonade and passes out cups to Kender, Davion, Palrich, and yes,
even Nick hiding in the back.* Sup?
[1] http://www.muq.org/~cynbe/humor/c+-.html (Usually found at FOLDOC,
but that's unreachable for me at the moment.)
--
Bobby "Chil" Bailey | "The only source of knowledge is experience."
MUD Developer | -- Albert Einstein
Internet Junkie | http://www.mudmagic.com/ -- Got MUD?