I think the best option for this ix would be to code in the do_quit
function a part where they just deault to standing each time they
quit.  That is indeed a little hackish I know, but it would fix that
problem because there is nowhere where a ch->on is saved as well as
the possible problem of the bench/couch/whatever will not be in the
room next time they load.  You could even just have them stand up and
sit down so when they log in next time they are sitting or resting.  I
think it's just a generally bad idea to presume a piece of furniture
will be in the room when they log again (which will result in a crash
or sure if it's not).  That's just my thought, I've done something
similar and no one really even notices or has said anything about it. 
There's my 2 cents.  Best of luck!
--Witt

On 4/14/05, Richard Lindsey <[EMAIL PROTECTED]> wrote:
> nice mindset, and one i agree with wholeheartedly :D
> 
> Richard Lindsey.
> 
> 
> -----Original Message-----
> From:   David Wilson [mailto:[EMAIL PROTECTED]
> Sent:   Thu 4/14/2005 7:21 PM
> To:     [email protected]
> Cc:
> Subject:        Re: waking others
> Heh, keep trying, I learned to program on ROM code. If you aren't
> breaking something, you aren't trying.
> 
> -David
> 
> On 4/14/05, Brinny <[EMAIL PROTECTED]> wrote:
> > haha! wow, I didn't even check to see if it would
> > crash when a player is just sleeping on the ground. It
> > did crash afterall. I suppose this will have to wait
> > until I'm a better programmer :) Thanks for all your
> > help.
> >
> > Brittany.
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