Ever since WolfPaw upgraded they kernals and enabled the CPU and memory
pooling we have been getting weird crashes. I've posted the contents of the
latest core below to show what I mean. Any help would be appreciated. And
YES, I have done a clean make since then, several.
#0 0x080df254 in spell_chain_lightning (sn=36, level=73, ch=0x41d8a754,
vo=0x41bb7e60, target=0) at magic.c:1270
1270 magic.c: No such file or directory.
in magic.c
(gdb) where
#0 0x080df254 in spell_chain_lightning (sn=36, level=73, ch=0x41d8a754,
vo=0x41bb7e60, target=0) at magic.c:1270
#1 0x08109092 in spec_cast_adept (ch=0x41d8a754) at special.c:623
#2 0x0810ca78 in mobile_update () at update.c:600
#3 0x081102cd in update_handler (forced=0 '\0') at update.c:2036
#4 0x0809c405 in game_loop_unix (control=4) at comm.c:892
#5 0x0809bcf8 in main (argc=4, argv=0xb6fbd734) at comm.c:485
#6 0x40fe3d06 in __libc_start_main () from /lib/libc.so.6
Thanks in advance to everyone!
- Valnir