On Fri, Jan 04, 2002 at 08:48:41PM -0500, Steven Radziul wrote:
> > Either direct SSH or the possibility to setup an SSL tunnel over
> > which the normal TCP session goes.
> >
> > If you manage to do this, you earn a pretty much of respect from
> > a lot of people :-)
> 
> Not to spark up another conversation here,but isn't that alittle overkill
> for a MUD?? I mean what would be the benefits of that for a texted based
> game?

It's two things:

- authentication, so you know that you are connecting to the same
  mud you've been connected to before.

- encryption, so you know that nobody on the network will read the
  things you send nor the things you receive (like passwords, notes,
  tells etc)

It's all to secure the application to application traffic.

Edwin

-- 
Edwin Groothuis   |              Personal website: http://www.MavEtJu.org
[EMAIL PROTECTED] |           Interested in MUDs? Visit Fatal Dimensions:
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