On Monday 27 October 2003 09:39, Richard Bown wrote:
>
> Well, considering we have some pretty horrible bugs as it stands and this
> stuff is all pretty close to just working I don't see any reason why one
> of us can't just wade in and fix it. At the moment all three of us seem to
> be poking it with our foot as we all don't have quite enough information.
Yeah. Well, I'd say the start-in-the-middle-of-audio-event pb has a higher
priority than this one, and apparently easier to fix so I'll tackle it first.
> While I've come to this conclusion however, I can't think of a better
> mechanism in the short term to get events to and from the sound layer
> without changing the architecture of that
OK, let's leave it as it is, then.
> and the former still forms the basis of our playback. The main issue with
> increasing slice size is that if you've already parsed events from the meta
> iterator and pushed them to ALSA then any mods to the GUI will most likely
> not get picked up as the sequencer's playhead has moved on too far.
That's one of the main problems, yes. We'd have to go fiddle with clearing the
events queue. Not a pleasant thought.
> Both Chris and I should be able to do a reasonable amount of work on RG
> this week so I'm hoping we'll get the mmapped stuff pretty much completed
> including looping and audio between us. It _can_ certainly all work and
> I'm sure we can work it out all together with judicious use of Messenger or
> whatever.
Right, let's try a tentative deadline for the end of this week, then. I'll try
to set aside some time as well.
--
Guillaume
http://www.telegraph-road.org
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