Le jeu. 21 mai 2026 à 15:43, Simone Caronni <[email protected]> a écrit :
>
> Hi,
>
> On Thu, May 21, 2026 at 3:35 PM Nicolas Chauvet <[email protected]> wrote:
>>
>> Hello Simone,
>>
>> As RHEL10 is concerned, please remind that no 32bit libraries are
>> provided.
>
>
> I know, I did not attempt to build it on el10.
>
>>
>> I think the way forward is to use the proton layer instead (so using
>> win32 binaries either 32bit or 64bit without require on any 32bit
>> linux integration libraries)
>
>
> Unfortunately on paper this should work, but the client itself requires 
> anyway the 32 bit libraries, and trying to hack it away (removing the 
> libraries, forcing stuff, etc.) it complains anyway. I got confirmation from 
> one Valve employee that at the moment there's no way to make the client work 
> without the 32 bit libraries (and there is no flag to start directly the 
> steamrt3c variant. Things might change though in the future.
>
>> As such SDL3 is available on RHEL10, but not SDL3.i686...
>
>
> Yes but not on RHEL 9, on which the client still works fine (RHEL 8 glibc is 
> too old).
>
> I sent an email to the developers mailing list 
> ([email protected]) titled "Steam package becoming 
> noarch" which explains the changes but I don't see it in the archives and I 
> didn't receive it.
>
> Can you please check why?

Can you verify the sent email missing one character ? the bounce
wasn't received for a known reason.
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