Hi,

Thanks for responses.

~/Download/pub...@rpg> mplayer -v movie1.avi -vo gl2 -ao pulse
MPlayer dev-SVN-r27514-4.3.2 (C) 2000-2008 MPlayer Team
CPU: AMD Turion(tm) 64 X2 Mobile Technology TL-50 (Family: 15, Model:
72, Stepping: 2)
CPUflags:  MMX: 1 MMX2: 1 3DNow: 1 3DNow2: 1 SSE: 1 SSE2: 1
Compiled with runtime CPU detection.
get_path('codecs.conf') -> '/home/rpg/.mplayer/codecs.conf'
Reading /home/rpg/.mplayer/codecs.conf: Can't open
'/home/rpg/.mplayer/codecs.conf': No such file or directory
Reading /etc/mplayer/codecs.conf: Can't open
'/etc/mplayer/codecs.conf': No such file or directory
Using built-in default codecs.conf.
Configuration: --prefix=/usr --bindir=/usr/bin
--datadir=/usr/share/mplayer --mandir=/usr/share/man
--confdir=/etc/mplayer --libdir=/usr/lib64
--codecsdir=/usr/lib64/codecs --target=x86_64-linux --language=all
--enable-joystick --enable-largefiles --enable-lirc --enable-menu
--enable-runtime-cpudetection --enable-unrarexec
--disable-dvdread-internal --disable-libdvdcss-internal
--disable-nemesi --disable-smb --disable-faac-lavc
--disable-mp3lame-lavc --disable-x264-lavc --disable-libamr_nb
--disable-libamr_wb --disable-faad-internal --disable-mad
--disable-tremor-internal --disable-bitmap-font --disable-directfb
--with-fribidi-config=pkg-config fribidi --disable-svga
--disable-termcap --enable-xvmc --with-xvmclib=XvMCW --disable-arts
--disable-esd --disable-jack --disable-openal
CommandLine: '-v' 'movie1.avi' '-vo' 'gl2' '-ao' 'pulse'
init_freetype
Using MMX (with tiny bit MMX2) Optimized OnScreenDisplay
get_path('fonts') -> '/home/rpg/.mplayer/fonts'
Using nanosleep() timing
get_path('input.conf') -> '/home/rpg/.mplayer/input.conf'
Can't open input config file /home/rpg/.mplayer/input.conf: No such
file or directory
Parsing input config file /etc/mplayer/input.conf
Input config file /etc/mplayer/input.conf parsed: 89 binds
Setting up LIRC support...
mplayer: could not connect to socket
mplayer: No such file or directory
Failed to open LIRC support. You will not be able to use your remote control.
get_path('movie1.avi.conf') -> '/home/rpg/.mplayer/movie1.avi.conf'

Playing movie1.avi.
get_path('sub/') -> '/home/rpg/.mplayer/sub/'
[file] File size is 4175438 bytes
STREAM: [file] movie1.avi
STREAM: Description: File
STREAM: Author: Albeu
STREAM: Comment: based on the code from ??? (probably Arpi)
LAVF_check: AVI format
AVI file format detected.
list_end=0xD4
======= AVI Header =======
us/frame: 66666  (fps=15.000)
max bytes/sec: 0
padding: 0
MainAVIHeader.dwFlags: (2320) HAS_INDEX IS_INTERLEAVED TRUST_CKTYPE
frames  total: 600   initial: 0
streams: 1
Suggested BufferSize: 0
Size:  800 x 600
==========================
list_end=0xD4
==> Found video stream: 0
[aviheader] Video stream found, -vid 0
====== STREAM Header =====
Type: vids   FCC: FMP4 (34504D46)
Flags: 0
Priority: 0   Language: 0
InitialFrames: 0
Rate: 15/1 = 15.000
Start: 0   Len: 600
Suggested BufferSize: 53676
Quality 0
Sample size: 0
==========================
Found 'bih', 40 bytes of 40
======= VIDEO Format ======
  biSize 40
  biWidth 800
  biHeight 600
  biPlanes 1
  biBitCount 24
  biCompression 877677894='FMP4'
  biSizeImage 1440000
===========================
Regenerating keyframe table for MPEG-4 video.
list_end=0x106
hdr=Software  size=29
Software  : MEncoder 2:1.0~rc2-0ubuntu17
list_end=0x3F90C6
Found movie at 0x100C - 0x3F90C6
Reading INDEX block, 600 chunks for 600 frames (fpos=4165838).
AVI index offset: 0x1008 (movi=0x100C idx0=0x4 idx1=0xD1B8)
Auto-selected AVI video ID = 0
AVI: Searching for audio stream (id:-1)
AVI: No audio stream found -> no sound.
AVI video size=4156620 (600) audio size=0 (0)
VIDEO:  [FMP4]  800x600  24bpp  15.000 fps  831.3 kbps (101.5 kbyte/s)
[V] filefmt:3  fourcc:0x34504D46  size:800x600  fps:15.000  ftime:=0.0667
Clip info:
 Software: MEncoder 2:1.0~rc2-0ubuntu17
get_path('sub/') -> '/home/rpg/.mplayer/sub/'
X11 opening display: :0.0
vo: X11 color mask:  FFFFFF  (R:FF0000 G:FF00 B:FF)
vo: X11 running at 1280x800 with depth 24 and 32 bpp (":0.0" => local display)
[x11] Detected wm supports NetWM.
[x11] Detected wm supports FULLSCREEN state.
[x11] Detected wm supports ABOVE state.
[x11] Detected wm supports BELOW state.
[x11] Current fstype setting honours FULLSCREEN ABOVE BELOW X atoms
==========================================================================
Opening video decoder: [ffmpeg] FFmpeg's libavcodec codec family
INFO: libavcodec init OK!
Selected video codec: [ffodivx] vfm: ffmpeg (FFmpeg MPEG-4)
==========================================================================
Audio: no sound
Freeing 0 unused audio chunks.
Starting playback...
[ffmpeg] aspect_ratio: 1.333333
VDec: vo config request - 800 x 600 (preferred colorspace: Planar YV12)
Trying filter chain: vo
Could not find matching colorspace - retrying with -vf scale...
Opening video filter: [scale]
SwScale params: -1 x -1 (-1=no scaling)
Trying filter chain: scale vo
VDec: using Planar YV12 as output csp (no 0)
Movie-Aspect is 1.33:1 - prescaling to correct movie aspect.
VO Config (800x600->800x600,flags=0,'MPlayer',0x32315659)
[swscaler @ 0xa890c0]using unscaled yuv420p -> bgr24 special converter
REQ: flags=0x7  req=0x0
VO: [gl2] 800x600 => 800x600 BGR 24-bit
VO: Description: X11 (OpenGL) - multiple textures version
VO: Author: Arpad Gereoffy & Sven Goethel
OpenGL extensions string:
GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers
GL_ARB_fragment_program GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader GL_ARB_half_float_pixel
GL_ARB_half_float_vertex GL_ARB_framebuffer_object GL_ARB_imaging
GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture
GL_ARB_occlusion_query GL_ARB_pixel_buffer_object
GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow
GL_ARB_shader_objects GL_ARB_shading_language_100
GL_ARB_texture_border_clamp GL_ARB_texture_compression
GL_ARB_texture_cube_map GL_ARB_texture_env_add
GL_ARB_texture_env_combine GL_ARB_texture_env_dot3
GL_ARB_texture_float GL_ARB_texture_mirrored_repeat
GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle
GL_ARB_transpose_matrix GL_ARB_vertex_array_object
GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader
GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float
GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add
GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color
GL_EXT_blend_equation_separate GL_EXT_blend_func_separate
GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array
GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access
GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object
GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil GL_EXT_packed_pixels
GL_EXT_pixel_buffer_object GL_EXT_point_parameters
GL_EXT_rescale_normal GL_EXT_secondary_color
GL_EXT_separate_specular_color GL_EXT_shadow_funcs
GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D
GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic
GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp
GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_texture_swizzle
GL_EXT_timer_query GL_EXT_vertex_array GL_EXT_vertex_array_bgra
GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat
GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color
GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance
GL_NV_fragment_program GL_NV_fragment_program_option
GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage
GL_NV_half_float GL_NV_light_max_exponent
GL_NV_multisample_filter_hint GL_NV_occlusion_query
GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite
GL_NV_primitive_restart GL_NV_register_combiners
GL_NV_register_combiners2 GL_NV_texgen_reflection
GL_NV_texture_compression_vtc GL_NV_texture_env_combine4
GL_NV_texture_expand_normal GL_NV_texture_rectangle
GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3
GL_NV_vertex_array_range GL_NV_vertex_array_range2
GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2
GL_NV_vertex_program2_option GL_NV_vertex_program3
GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod
GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum  GLX_
[gl2] OpenGL Driver Information:
        vendor: NVIDIA Corporation,
        renderer GeForce Go 6150/PCI/SSE2,
        version 2.1.2 NVIDIA 180.29
[gl2] You have OpenGL >= 1.2 capable drivers, GOOD (16bpp and BGR is ok!)
[gl2] Creating 1x1 textures of size 1024x1024 ...
[gl2] antialiasing off
[gl2] bilinear linear
[gl2] Using image_bpp=24, image_bytes=3,
        gl_bitmap_format=GL_BGR, gl_bitmap_type=GL_UNSIGNED_BYTE,
        rgb_size=24 (8,8,8), a_sz=0,
        gl_internal_format=GL_RGB8
[gl2] Resize: 800x600
*** [vo] Allocating mp_image_t, 800x600x24bpp BGR packed, 1440000 bytes
*** [scale] Allocating (slices) mp_image_t, 800x608x12bpp YUV planar,
729600 bytes
Unicode font: 4959 glyphs.
Unicode font: 4959 glyphs.
[gl2] Resize: 800x600
*** [scale] Allocating (slices) mp_image_t, 800x608x12bpp YUV planar,
729600 bytes
V:   1.7  27/ 27 51% 37%  0.0% 0 0
  =====  PAUSE  =====

Considering my gpu, which  vo driver would you say that I use? I have
used other drivers too but similar issues occur. I hope this is the
output that you were looking for. I don't have the file which hung up
my pc though and this is obviously for a different file.

-- 
Rohit Garg

http://rpg-314.blogspot.com/

Senior Undergraduate
Department of Physics
Indian Institute of Technology
Bombay

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