Hello, where can I download the project source? I'm implementing a similar system except it is a board game.
2011/1/12 Andrew Waterman <awate...@ecosur.mx> > Great blog, cool paper. Thanks Mark! > > A > > On Jan 10, 2011, at 5:11 PM, Mark Proctor wrote: > > > > http://blog.athico.com/2011/01/mythic-game-project-addition-artificial.html > > > > "In this project, we describe the design decisions and principles behind > > the arti cial intelligence (AI) for a multiplayer online role playing > > game, and our use of an expert system to implement it. We explain how we > > organize AI rules into les, how those rules are assembled from a > > database, how AI is assigned to entities, the di erent types of AI, the > > di erent phases of AI, and how we manage facts used by AI. We also > > review some of the history behind the Mythic project, where it is > > headed, what an expert system is and why we chose to use one for our > > project. The result of our project is a design that allows us to have > > diverse AI behavior and exibility to reuse code to create new behaviors, > > but may prove to be ineffcient if implemented on systems with many > > players or many instances of AI running." > > > > _______________________________________________ > > rules-users mailing list > > rules-users@lists.jboss.org > > https://lists.jboss.org/mailman/listinfo/rules-users > > _______________________________________________ > rules-users mailing list > rules-users@lists.jboss.org > https://lists.jboss.org/mailman/listinfo/rules-users >
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